Environment Artist - Mexico City, México - Liquid Development

    Liquid Development
    Liquid Development Mexico City, México

    hace 1 mes

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    Contract
    Descripción

    Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

    Check Us Out On ArtStation:

    Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.

    You will be working with an experienced team on a variety of triple-A titles bringing levels to life through environmental storytelling The work will be done in Maya, Blender, Substance, UE4, Unity, and other proprietary engines.

    Some of the cool stuff you'll be doing:

    • Adhere to a specific art style and address feedback given by the Art Director or Environment Lead
    • Collaborate with other artists and world builders to create interesting and immersive environments
    • Modeling environment geometry from simple level blockout to finished states
    • UV map and paint custom texture sets or trim sheets for levels
    • Polish up environments with detail objects, decals, VFX, and other set dressing elements

    Requirements

    What you'll bring to the table:

    • Efficient communication skills
    • Responsible time management skills
    • Understanding of how the environment affects game play
    • Knowledge of 3D applications such as Maya, 3ds Max, Blender, and Zbrush
    • Experience with a commercial game engine such as Unreal and Unity
    • Experience within game development crafting playable environments
    • A keen eye for level design, and the aesthetics for visual storytelling
    • A strong interest in games and creating game environments

    Bonus Points

    • Experience building props, both organic and hard surface
    • Experience integrating assets into Unity / Unreal
    • Experience with a variety of game engines
    • Experience working collaboratively with a team
    • Experience Kit bashing and building modular environments
    • Good sense of scale and spatial awareness for a player POV
    • Strong understanding of light, value, composition, color, staging, and detail in environmental design

    Benefits

    What's in it for you?

    If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

    • Work alongside dynamic individuals in the gaming industry
    • Work within a company with upward career growth opportunities
    • Work Hybrid model
    • Full Time Employment Benefits for applicants located in US only include:
      • Medical, Dental, Vision benefits
      • Voluntary Long-term / Short-term Disability
      • 401K w/ company match
    • Salary RANGE $28,000 MXN to $37,000 MXN gross per year

    Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

    PERSONAL DATA PROTECTION POLICY

    Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy

    Role Information: EN
    Studio: Liquid Development
    Location: Americas, Mexico, Mexico City
    Area of Work: Art Services
    Service: Create
    Employment Type: Full Time, Contractor
    Working Pattern: Hybrid